unity-package/com.google.firebase.database

 
 

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  • for version 12.9.0
"com.google.firebase.database" : "https://.com/RageAgainstThePixel/com.google.firebase.database.git#12.9.0",
  • dependency com.google.firebase.app 12.9.0, com.google.firebase.auth 12.9.0, external-dependency-manager 1.2.186
"com.google.firebase.app" : "https://.com/RageAgainstThePixel/com.google.firebase.app.git#12.9.0",
"com.google.firebase.auth" : "https://.com/RageAgainstThePixel/com.google.firebase.auth.git#12.9.0",
"com.google.external-dependency-manager": "https://.com/googlesamples/unity-jar-resolver.git?path=upm#v1.2.186",

Thank you for installing the Firebase Realtime Database Unity SDK. The Realtime Database guide provides instructions to configure a Unity project.

Firebase Realtime Database stores and synchronizes data with our NoSQL cloud database. Data is synced across all clients in real time, and remains available when your app goes offline.

This SDK is distributed with a sample project under the Assets/Firebase/Sample/Database directory. To configure and run the sample, follow the instructions in Assets/Firebase/Database/Storage/readme.md.

Mecha Hamster is provided as a demo which showcases the integration of multiple Firebase features within a single game. The source is available on , and the live application is available for iOS on the App Store and for Android on the (Google Play Store)[https://play.google.com/store/apps/details?id=com.google.fpl.mechahamster&hl=en].

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Wrapper over original package distribution. This repository replicates the licence terms of his original distribution location. For more information check https://firebase.google.com/terms and https://firebase.google.com/support/release-notes/unity

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