GabrielBigardi/Unity-Utils

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ContentTypeLocationDescription
Audio EventsScriptScripts/Audio Events/Audio Events with customizable volume/pitch/random clips based on scriptable objects
Game EventsScriptScripts/Game Events/Game Events based on scriptable objects
Debug ConsoleScriptScripts/Debug/Simple useful debug/cheat console
Hierarchy SeparatorScriptScripts/Hierarchy Separator/A nice way of organizing your hierarchy
ParallaxScriptScripts/Parallax/Parallax script based on near/clipping planes
State MachineScriptScripts/State Machine/Basic and powerful state-machine system
Scrolling Text SystemScriptScripts/Scrolling Text/A simple scrolling text system with singleton
Sliced Filled ImageScriptScripts/Extensions/Sliced Filled ImageUI image that can be sliced AND filled
Sprite AnimatorScriptScripts/Sprite Animator/A simple and easily customizable sprite animator
Inner/Outer Outline Shader (HLSL)ShaderShaders/Outline - HLSL/Inner and outer outline shader
Outline (ShaderGraph)ShaderShaders/Outline - Shader Graph/Outline shader made in Shader Graph
Prototyping Tilesets (16x16, 32x32, 64x64)SpriteSprites/Prototyping Tilesets/Set of prototyping tilesets
CreditedReason
Ricardo GodoyRemaking Hierarchy Separator with better/cleaner/flexible code and usability
AdamCYounisMaking the initial Parallax script
IndieGaboAdding LockX/LockY/Smoothing to Parallax

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Discord: Gabriel Bigardi#2292
Twitter: @BigardiGabriel
Email: [email protected]

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Personal collection of tools for using in any Unity Project to make your life easier

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