|
| 1 | +{ |
| 2 | +"cells": [ |
| 3 | +{ |
| 4 | +"cell_type": "markdown", |
| 5 | +"metadata": {}, |
| 6 | +"source": [ |
| 7 | +"\n", |
| 8 | +"# 2048 Game<br>\n", |
| 9 | +"\n", |
| 10 | +"2048 is a game and you are expected to implement the move function for this game.<br>\n", |
| 11 | +"Arguments passed to the four functions is the matrix which we are using for 2048<br>\n", |
| 12 | +"The move function will be returning new matrix after moving the corresponding move.<br>\n", |
| 13 | +"Implement All The Four Moves Using These Functions -<br>\n", |
| 14 | +"1. move_up<br>\n", |
| 15 | +"2. move_down<br>\n", |
| 16 | +"3. move_left<br>\n", |
| 17 | +"4. move_right" |
| 18 | +] |
| 19 | +}, |
| 20 | +{ |
| 21 | +"cell_type": "code", |
| 22 | +"execution_count": 1, |
| 23 | +"metadata": {}, |
| 24 | +"outputs": [ |
| 25 | +{ |
| 26 | +"name": "stdout", |
| 27 | +"output_type": "stream", |
| 28 | +"text": [ |
| 29 | +"1 2 4 3 2 4 3 1 4\n", |
| 30 | +"[[4, 4, 2, 2], [0, 8, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]\n", |
| 31 | +"[[0, 0, 0, 0], [0, 0, 0, 0], [0, 4, 0, 0], [4, 8, 2, 2]]\n", |
| 32 | +"[[0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 4], [0, 4, 8, 4]]\n", |
| 33 | +"[[0, 0, 0, 0], [0, 0, 0, 0], [4, 0, 0, 0], [4, 8, 4, 0]]\n", |
| 34 | +"[[0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [8, 8, 4, 0]]\n", |
| 35 | +"[[0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 16, 4]]\n", |
| 36 | +"[[0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [16, 4, 0, 0]]\n", |
| 37 | +"[[16, 4, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]\n", |
| 38 | +"[[0, 0, 16, 4], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]\n" |
| 39 | +] |
| 40 | +} |
| 41 | +], |
| 42 | +"source": [ |
| 43 | +"import random\n", |
| 44 | +"def start_game():\n", |
| 45 | +" mat = []\n", |
| 46 | +" for i in range(4):\n", |
| 47 | +" mat.append([0]*4)\n", |
| 48 | +" return mat\n", |
| 49 | +"\n", |
| 50 | +"def compress(mat):\n", |
| 51 | +" new_mat = []\n", |
| 52 | +" for i in range(4):\n", |
| 53 | +" new_mat.append([0] * 4)\n", |
| 54 | +" for i in range(4):\n", |
| 55 | +" pos = 0\n", |
| 56 | +" for j in range(4):\n", |
| 57 | +" if mat[i][j] != 0:\n", |
| 58 | +" new_mat[i][pos] = mat[i][j]\n", |
| 59 | +" pos = pos + 1\n", |
| 60 | +" return new_mat\n", |
| 61 | +"\n", |
| 62 | +"def merge(mat):\n", |
| 63 | +" for i in range(4):\n", |
| 64 | +" for j in range(3):\n", |
| 65 | +" if mat[i][j] == mat[i][j + 1]:\n", |
| 66 | +" mat[i][j] = (mat[i][j]) * 2\n", |
| 67 | +" mat[i][j + 1] = 0\n", |
| 68 | +" return mat\n", |
| 69 | +"\n", |
| 70 | +"def reverse(mat):\n", |
| 71 | +" new_mat = []\n", |
| 72 | +" for i in range(4):\n", |
| 73 | +" new_mat.append(mat[i][::-1])\n", |
| 74 | +" return new_mat\n", |
| 75 | +"\n", |
| 76 | +"def transpose(mat):\n", |
| 77 | +" new_mat = []\n", |
| 78 | +" for i in range(4):\n", |
| 79 | +" new_mat.append([])\n", |
| 80 | +" for j in range(4):\n", |
| 81 | +" new_mat[i].append(mat[j][i])\n", |
| 82 | +" return new_mat\n", |
| 83 | +"\n", |
| 84 | +"def move_up(grid):\n", |
| 85 | +" transposed_grid = transpose(grid)\n", |
| 86 | +" new_grid = compress(transposed_grid)\n", |
| 87 | +" new_grid = merge(new_grid)\n", |
| 88 | +" new_grid = compress(new_grid)\n", |
| 89 | +" final_grid = transpose(new_grid)\n", |
| 90 | +" return final_grid\n", |
| 91 | +"\n", |
| 92 | +"def move_down(grid):\n", |
| 93 | +" transposed_grid = transpose(grid)\n", |
| 94 | +" reverse_grid = reverse(transposed_grid)\n", |
| 95 | +" new_grid = compress(reverse_grid)\n", |
| 96 | +" new_grid = merge(new_grid)\n", |
| 97 | +" new_grid = compress(new_grid)\n", |
| 98 | +" new_reverse = reverse(new_grid)\n", |
| 99 | +" final_grid = transpose(new_reverse)\n", |
| 100 | +" return final_grid\n", |
| 101 | +"\n", |
| 102 | +"def move_right(grid):\n", |
| 103 | +" reverse_grid = reverse(grid)\n", |
| 104 | +" new_grid = compress(reverse_grid)\n", |
| 105 | +" new_grid = merge(new_grid)\n", |
| 106 | +" new_grid = compress(new_grid)\n", |
| 107 | +" final_grid = reverse(new_grid)\n", |
| 108 | +" return final_grid\n", |
| 109 | +"\n", |
| 110 | +"def move_left(grid):\n", |
| 111 | +" new_grid = compress(grid)\n", |
| 112 | +" new_grid = merge(new_grid)\n", |
| 113 | +" new_grid = compress(new_grid)\n", |
| 114 | +" return new_grid\n", |
| 115 | +"\n", |
| 116 | +"\n", |
| 117 | +"mat = start_game()\n", |
| 118 | +"mat[1][3] = 2\n", |
| 119 | +"mat[2][2] = 2\n", |
| 120 | +"mat[3][0] = 4\n", |
| 121 | +"mat[3][1] = 8\n", |
| 122 | +"mat[2][1] = 4\n", |
| 123 | +"\n", |
| 124 | +"inputs = [int(ele) for ele in input().split()]\n", |
| 125 | +"for ele in inputs:\n", |
| 126 | +" if ele == 1:\n", |
| 127 | +" mat = move_up(mat)\n", |
| 128 | +" elif ele == 2:\n", |
| 129 | +" mat = move_down(mat)\n", |
| 130 | +" elif ele == 3:\n", |
| 131 | +" mat = move_left(mat)\n", |
| 132 | +" else:\n", |
| 133 | +" mat = move_right(mat)\n", |
| 134 | +" print(mat)" |
| 135 | +] |
| 136 | +} |
| 137 | +], |
| 138 | +"metadata": { |
| 139 | +"kernelspec": { |
| 140 | +"display_name": "Python 3", |
| 141 | +"language": "python", |
| 142 | +"name": "python3" |
| 143 | +}, |
| 144 | +"language_info": { |
| 145 | +"codemirror_mode": { |
| 146 | +"name": "ipython", |
| 147 | +"version": 3 |
| 148 | +}, |
| 149 | +"file_extension": ".py", |
| 150 | +"mimetype": "text/x-python", |
| 151 | +"name": "python", |
| 152 | +"nbconvert_exporter": "python", |
| 153 | +"pygments_lexer": "ipython3", |
| 154 | +"version": "3.8.6" |
| 155 | +} |
| 156 | +}, |
| 157 | +"nbformat": 4, |
| 158 | +"nbformat_minor": 4 |
| 159 | +} |
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