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@@ -273,7 +273,8 @@ static IOSResolver() {
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TARGET_NAME = PBXProject.GetUnityTargetName();
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} catch (Exception exception) {
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if (exception is FileNotFoundException ||
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exception is TypeInitializationException) {
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exception is TypeInitializationException ||
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exception is TargetInvocationException) {
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// It's likely we failed to load the iOS Xcode extension.
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Debug.LogWarning(
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"Failed to load the UnityEditor.iOS.Extensions.Xcode " +

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