Class
TelerikRadialGauge

Telerik UI RadialGauge component. Children: RadialGaugeGaugeArea, RadialGaugePointers, RadialGaugeScales.

Definition

Namespace:Telerik.Blazor.Components

Assembly:Telerik.Blazor.dll

Syntax:

public class TelerikRadialGauge : DataVizComponent, IComponent, IHandleEvent, IHandleAfterRender, IDisposable

Inheritance: objectComponentBaseBaseComponentDataVizComponentTelerikRadialGauge

Implements: IComponentIDisposableIHandleAfterRenderIHandleEvent

Inherited Members BaseComponent.ShouldRender()BaseComponent.OnInitializedAsync()BaseComponent.OnAfterRenderAsync(bool)BaseComponent.Dispose()BaseComponent.InitLocalizer()BaseComponent.ThrowIfParameterIsNull(object, string)BaseComponent.HaveOptionsChanged(IDictionary<string, object>, IDictionary<string, object>)BaseComponent.GetClassString(params string[])BaseComponent.InvokeAsync<T>(string, params object[])BaseComponent.InvokeAsync<T>(string, CancellationToken, params object[])BaseComponent.InvokeVoidAsync(string, params object[])BaseComponent.InvokeComponentMethodAsync<T>(string, params object[])BaseComponent.InvokeComponentMethodAsync<T>(string, CancellationToken, params object[])BaseComponent.InvokeVoidComponentMethodAsync(string, params object[])BaseComponent.InvokeComponentVoidMethodAsync(string, object)BaseComponent.InvokeDisposeAsync()BaseComponent.StateHasChanged()BaseComponent.RootComponentBaseComponent.ClassComponentBase.OnParametersSetAsync()ComponentBase.InvokeAsync(Action)ComponentBase.InvokeAsync(Func<Task>)ComponentBase.DisExceptionAsync(Exception)ComponentBase.SetParametersAsync(ParameterView)

Constructors

TelerikRadialGauge()

Declaration

public TelerikRadialGauge()

Properties

RenderAs

Sets the preferred rendering engine. If it is not supported by the browser, the Gauge will switch to the first available mode.The supported values are: "svg" - renders the widget as inline SVG document, if available or "canvas" - renders the widget as a Canvas element, if available..

Declaration

[Parameter]
public RenderingMode? RenderAs { get; set; }

Property Value

RenderingMode?

Transitions

A value indicating if transition animations should be played.

Declaration

[Parameter]
public bool? Transitions { get; set; }

Property Value

bool?

Methods

BuildRenderTree(RenderTreeBuilder)

Declaration

protected override void BuildRenderTree(RenderTreeBuilder __builder)

Parameters

__builder

RenderTreeBuilder

Overrides ComponentBase.BuildRenderTree(RenderTreeBuilder)

OnAfterRender(bool)

Declaration

protected override void OnAfterRender(bool firstRender)

Parameters

firstRender

bool

Overrides DataVizComponent.OnAfterRender(bool)

OnInitialized()

Declaration

protected override void OnInitialized()

Overrides DataVizComponent.OnInitialized()

OnParametersSet()

Declaration

protected override void OnParametersSet()

Overrides DataVizComponent.OnParametersSet()