Explore upcoming conference sessions that allow you to build interactive agents with Gemini, supercharge your Android game with powerful APIs, and expand your PC gamer audience with Play's growth tools.
Tune in to discover how new tools like Vulkan and Android Dynamic Performance Framework (ADPF) are making it easier for developers to improve their gaming experiences across the Android ecosystem.
Tune in to learn how Google Play Games on PC is helping developers expand their reach across devices through major platform upgrades, expanded support, and general availability this year.
Session
GDC Conference, Moscone Center
March 19, 9-10 am PT

Nate Trost (Google), Dohyun Kim (Google), & Jungwoo Kim (Samsung)

In this session, you'll get an overview of the current state and future of Vulkan on Android. You get the latest on how popular game engines take advantage of this technology, and hear stories from top game developers with amazing Android game experiences.

Session
GDC Conference, Moscone Center
March 19, 3:30 - 4:30 pm PT

Simon Cooke (Google), Aly Hung (Google), Gerald Li (Google), Patrick Martin (Google), & Maximiliano Rodriguez (Gameloft)

One Android game. Billions of players. Phones, tablets, foldables, Chromebooks, and PCs. Discover how major updates to Google Play Games on PC allows you to effortlessly expand your reach and maximize your game's potential. Learn multiplatform strategies from industry leaders to truly delight every player, regardless of their device.