diff options
author | Jean Boussier <[email protected]> | 2025-06-04 09:05:55 +0200 |
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committer | Jean Boussier <[email protected]> | 2025-06-04 13:13:50 +0200 |
commit | 675f33508cc08cbd17ff8dc1b14bbbe256a709ba () | |
tree | 297157b7801b54afd789a032b616f15f8d16e671 /ext/objspace/objspace_dump.c | |
parent | 8d49c05c134702c321198b70fbbf34dd80cc1ba6 (diff) |
Get rid of TOO_COMPLEX shape type
Instead it's now a `shape_id` flag. This allows to check if an object is complex without having to chase the `rb_shape_t` pointer.
Notes: Merged: https://.com/ruby/ruby/pull/13511
-rw-r--r-- | ext/objspace/objspace_dump.c | 3 |
1 files changed, 0 insertions, 3 deletions
@@ -821,9 +821,6 @@ shape_id_i(shape_id_t shape_id, void *data) case SHAPE_T_OBJECT: dump_append(dc, ", \"shape_type\":\"T_OBJECT\""); break; - case SHAPE_OBJ_TOO_COMPLEX: - dump_append(dc, ", \"shape_type\":\"OBJ_TOO_COMPLEX\""); - break; case SHAPE_OBJ_ID: dump_append(dc, ", \"shape_type\":\"OBJ_ID\""); break; |