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authorJean Boussier <[email protected]>2023-10-27 16:41:03 +0200
committerJean Boussier <[email protected]>2023-10-27 21:09:03 +0200
commit4aee6931c35a80af846f7100cb8aa1525618e580 ()
tree73a6039a530768d14cae595b2ccbd563257f2152 /shape.c
parentd654d580f388a1ffc60e74d4b05f753c884ec543 (diff)
Make get_next_shape_internal idempotent
Since the check for MAX_SHAPE_ID was done before even checking if the transition we're looking for even exists, as soon as the max shape is reached, get_next_shape_internal would always return `TOO_COMPLEX` regardless of whether the transition we're looking for already exist or not. In addition to entirely de-optimize all newly created objects, it also made an assertion fail in `vm_setivar`: ``` vm_setivar:rb_shape_get_next_iv_shape(rb_shape_get_shape_by_id(source_shape_id), id) == dest_shape ```
-rw-r--r--shape.c92
1 files changed, 44 insertions, 48 deletions
@@ -461,64 +461,60 @@ get_next_shape_internal(rb_shape_t * shape, ID id, enum shape_type shape_type, b
*variation_created = false;
- if (GET_SHAPE_TREE()->next_shape_id <= MAX_SHAPE_ID) {
- RB_VM_LOCK_ENTER();
- {
- // If the current shape has children
- if (shape->edges) {
- // Check if it only has one child
- if (SINGLE_CHILD_P(shape->edges)) {
- rb_shape_t * child = SINGLE_CHILD(shape->edges);
- // If the one child has a matching edge name, then great,
- // we found what we want.
- if (child->edge_name == id) {
- res = child;
- }
- else {
- // Otherwise we're going to have to create a new shape
- // and insert it as a child node, so create an id
- // table and insert the existing child
- shape->edges = rb_id_table_create(2);
- rb_id_table_insert(shape->edges, child->edge_name, (VALUE)child);
- }
}
- else {
- // If it has more than one child, do a hash lookup to find it.
- VALUE lookup_result;
- if (rb_id_table_lookup(shape->edges, id, &lookup_result)) {
- res = (rb_shape_t *)lookup_result;
- }
}
- // If the shape we were looking for above was found,
- // then `res` will be set to the child. If it isn't set, then
- // we know we need a new child shape, and that we must insert
- // it in to the table.
- if (!res) {
- if (new_variations_allowed) {
- *variation_created = true;
- rb_shape_t * new_shape = rb_shape_alloc_new_child(id, shape, shape_type);
- rb_id_table_insert(shape->edges, id, (VALUE)new_shape);
- res = new_shape;
- }
- else {
- res = rb_shape_get_shape_by_id(OBJ_TOO_COMPLEX_SHAPE_ID);
- }
- }
}
else {
- // If the shape didn't have any outgoing edges, then create
- // the new outgoing edge and tag the pointer.
rb_shape_t * new_shape = rb_shape_alloc_new_child(id, shape, shape_type);
- shape->edges = TAG_SINGLE_CHILD(new_shape);
res = new_shape;
}
}
- RB_VM_LOCK_LEAVE();
- }
- else {
- res = rb_shape_get_shape_by_id(OBJ_TOO_COMPLEX_SHAPE_ID);
}
return res;
}