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crpg

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The project aims to design and implement an AI-driven antagonist system for cRPG games in Unity 3D. The focus is on tailoring enemy behaviors and abilities to various factors: the surrounding environment, situational contexts, the player's skill level, and the enemy's combat experience with the player or other foes.

  • UpdatedJan 1, 2024
  • C#
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Website
.com/topics/role-playing-game
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