Summer SALE
템플릿 메서드

C#으로 작성된 템플릿 메서드

템플릿 메서드는 기초 클래스에서 알고리즘의 골격을 정의할 수 있도록 하는 행동 디자인 패턴입니다. 또 이 패턴은 자식 클래스들이 전체 알고리즘의 구조를 변경하지 않고도 기본 알고리즘의 단계들을 오버라이드할 수 있도록 합니다.

복잡도:

인기도:

사용 사례들: 템플릿 메서드 패턴은 C# 프레임워크들에서 매우 일반적이며 개발자들은 종종 이 패턴을 사용하여 프레임워크 사용자들에게 상속을 사용하여 표준 기능들을 확장하는 간단한 수단을 제공합니다.

식별: 템플릿 메서드는 기초 클래스에 추상적이거나 비어 있는 다른 여러 메서드들을 호출하는 메서드가 있습니다.

개념적인 예시

이 예시는 템플릿 메서드의 구조를 보여주고 다음 질문에 중점을 둡니다:

  • 패턴은 어떤 클래스들로 구성되어 있나요?
  • 이 클래스들은 어떤 역할을 하나요?
  • 패턴의 요소들은 어떻게 서로 연관되어 있나요?

Program.cs: 개념적인 예시

using System;

namespace RefactoringGuru.DesignPatterns.TemplateMethod.Conceptual
{
    // The Abstract Class defines a template method that contains a skeleton of
    // some algorithm, composed of calls to (usually) abstract primitive
    // operations.
    //
    // Concrete subclasses should implement these operations, but leave the
    // template method itself intact.
    abstract class AbstractClass
    {
        // The template method defines the skeleton of an algorithm.
        public void TemplateMethod()
        {
            this.BaseOperation1();
            this.RequiredOperations1();
            this.BaseOperation2();
            this.Hook1();
            this.RequiredOperation2();
            this.BaseOperation3();
            this.Hook2();
        }

        // These operations already have implementations.
        protected void BaseOperation1()
        {
            Console.WriteLine("AbstractClass says: I am doing the bulk of the work");
        }

        protected void BaseOperation2()
        {
            Console.WriteLine("AbstractClass says: But I let subclasses override some operations");
        }

        protected void BaseOperation3()
        {
            Console.WriteLine("AbstractClass says: But I am doing the bulk of the work anyway");
        }
        
        // These operations have to be implemented in subclasses.
        protected abstract void RequiredOperations1();

        protected abstract void RequiredOperation2();
        
        // These are "hooks." Subclasses may override them, but it's not
        // mandatory since the hooks already have default (but empty)
        // implementation. Hooks provide additional extension points in some
        // crucial places of the algorithm.
        protected virtual void Hook1() { }

        protected virtual void Hook2() { }
    }

    // Concrete classes have to implement all abstract operations of the base
    // class. They can also override some operations with a default
    // implementation.
    class ConcreteClass1 : AbstractClass
    {
        protected override void RequiredOperations1()
        {
            Console.WriteLine("ConcreteClass1 says: Implemented Operation1");
        }

        protected override void RequiredOperation2()
        {
            Console.WriteLine("ConcreteClass1 says: Implemented Operation2");
        }
    }

    // Usually, concrete classes override only a fraction of base class'
    // operations.
    class ConcreteClass2 : AbstractClass
    {
        protected override void RequiredOperations1()
        {
            Console.WriteLine("ConcreteClass2 says: Implemented Operation1");
        }

        protected override void RequiredOperation2()
        {
            Console.WriteLine("ConcreteClass2 says: Implemented Operation2");
        }

        protected override void Hook1()
        {
            Console.WriteLine("ConcreteClass2 says: Overridden Hook1");
        }
    }

    class Client
    {
        // The client code calls the template method to execute the algorithm.
        // Client code does not have to know the concrete class of an object it
        // works with, as long as it works with objects through the interface of
        // their base class.
        public static void ClientCode(AbstractClass abstractClass)
        {
            // ...
            abstractClass.TemplateMethod();
            // ...
        }
    }

    class Program
    {
        static void Main(string[] args)
        {
            Console.WriteLine("Same client code can work with different subclasses:");

            Client.ClientCode(new ConcreteClass1());

            Console.Write("\n");
            
            Console.WriteLine("Same client code can work with different subclasses:");
            Client.ClientCode(new ConcreteClass2());
        }
    }
}

Output.txt: 실행 결과

Same client code can work with different subclasses:
AbstractClass says: I am doing the bulk of the work
ConcreteClass1 says: Implemented Operation1
AbstractClass says: But I let subclasses override some operations
ConcreteClass1 says: Implemented Operation2
AbstractClass says: But I am doing the bulk of the work anyway

Same client code can work with different subclasses:
AbstractClass says: I am doing the bulk of the work
ConcreteClass2 says: Implemented Operation1
AbstractClass says: But I let subclasses override some operations
ConcreteClass2 says: Overridden Hook1
ConcreteClass2 says: Implemented Operation2
AbstractClass says: But I am doing the bulk of the work anyway

다른 언어로 작성된 템플릿 메서드

C++로 작성된 템플릿 메서드Go로 작성된 템플릿 메서드자바로 작성된 템플릿 메서드PHP로 작성된 템플릿 메서드파이썬으로 작성된 템플릿 메서드루비로 작성된 템플릿 메서드러스트로 작성된 템플릿 메서드스위프트로 작성된 템플릿 메서드타입스크립트로 작성된 템플릿 메서드